Tiny JavaScript Game Engine
Frank Force March 18, 2023
LittleJS is a lightweight 2D JavaScript game engine with fast WebGL rendering. It was designed to be small, simple, and easy to use for various applications, from game jams to commercial releases.
Features
- Very small footprint with no dependencies
- Can update and render 10,000+ objects at 60fps, often many times more
- Object oriented system with fast 2D physics and collision handling for axis aligned boxes
- Positional audio effects with zzfx and music with zzfxm, mp3s, or wavs
- Input processing system with keyboard, mouse, gamepad, and touch support
- Particle effects system (particle editor/designer in progress)
- Medal system tracks and displays achievements with Newgrounds and OS13k integration
- Several easy to understand example projects you can build on
- Debug tools and debug rendering system
- Full documentation automatically generated from the source code block tags with JSDoc
- Build system automatically combines everything, minifies, and removes unused code
- For size coding competitions like js13kGames, starter project builds to a 7KB zip file
- Easily build a Windows executable with Electron for distribution on platforms like Steam
- Open Source with the MIT license so it can be used for anything you want
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Supported Devices
Google Chrome, Firefox, Safari, Opera, Wavebox, MS Edge
Tags
lightweight javascript game engine, devstoc freebies, WebGL engine, game engine, javascript game plugin